Thursday, May 28, 2015

Defying Gravity

Hey, it's been a while since I've prattled on about Wonder Woman.

Looking back, for all I've written about her, one topic which tends to divide fans—and jackasses who don't know anything about Wonder Woman but seem to think they know how she "should" be portrayed—that I've kind of overlooked is her ability to fly.

There's just no end to controversial Wonder Woman topics, is there?

Saturday, May 9, 2015

Kitana Retrospective - Part V: Closure

And now we come at last to the final part of my retrospective on Mortal Kombat's Kitana. Who'da thunk I could write so much about a video game character? Hell, I originally planned this to only be three parts—yet here we are.
I chronicled her humble beginnings in MKII and her development into a major character. I looked at her downward spiral into mediocrity and finally bottoming out in MK9.

When we last left Kitana, she'd been retconned into oblivion, reduced to a victim, and stuffed in the proverbial fridge. A sad, sorry end to what had once been an engaging protagonist and strong hero.
That, among many other things, led me to give up on Mortal Kombat as a whole. The story, as far as I was concerned, was dead. There was nothing to look forward to, and I was left with a strong bitterness about the whole thing.

But Mortal Kombat 9, lousy story aside, was a major success. From what I understand, it had probably the best core gameplay in the series' history. I can't comment on that—didn't buy it or play it. And although the story itself was lousy, one couldn't argue the quality presentation.
So of course the franchise machine rolled on. After a diversion with Injustice: Gods Among Us, the developers began moving forward with Mortal Kombat X.

And it's here, shockingly, we might find a happy ending.

Oh...and since MKX is still fairly new as of this writing, SPOILERS ahead for those concerned.

Wednesday, May 6, 2015

Kitana Retrospective - Part IV: Rock Bottom

And so we come to the penultimate part of our look back on Mortal Kombat's resident assassin-turned-princess, Kitana. In Parts one and two, I've chronicled her rise, growing into a well-developed and strong protagonist, and in Part three, her fall, sliding down a slippery slope that would reduce her to a two-bit damsel-in-distress.

Is there any hope for our heroic assassin princess?
The aftermath of Armageddon promised a whole new era in the story, and with the purchase of Mortal Kombat by Warner Bros. there was a great deal of anticipation for what Mortal Kombat 9 would end up being. Would we see Kitana reclaim her rightful place as one of the franchise's best and most compelling characters or—at the very least—end on a good note?

As the old saying goes: it's always darkest before the dawn.